Aeon Trespass: Odyssey
I've voted for this in previous years but it really is the best boardgame I've ever played. An astonishingly deep, thoughtful, well written and endlessly varied game of heroism against horrifying foes, with a tech tree, equipment crafting, secrets, and a story of incredible scope and richness.
BallisticNG
Consume Me
Imperfect, but that’s the point. Wario Ware as a coming of age story. Min-max your way through your late teens. Full of heart, charm, innovation, and somehow underrated despite winning a big award (probably suffering due to winning it an awkward amount of time before the release date)
Deadlock
Death Stranding
Fools my body into making me feel excruciating foot and back pain.
Diablo IV
DROD: The City Beneath
DROD subscribes to the Zerg rush school of puzzle design which skirts the line between tedious and kafkaesque, but somehow has enough charm to pull it off as a kind of fun prank. Introduces an unkillable queueing type enemy and then drops a hundred of them to get in your way. Respect.
Dune: Imperium
Eternal Strands
Hardspace: Shipbreaker
What a joy this game gives to tearing old spaceships apart! It really does a good job of teaching you its systems, and doesn't end up too complicated. At the same time, it gives you enough scope for choosing your methodology that you can really feel ownership of your breaking technique.
Jusant
Lingo
Nothing got stuck in my brain quite like this game. My partner even joined in. Lingo 1 and 2 are about even for me--both are incredible, addictive puzzle games that had me mapping non-euclidean spaces with pen and paper while parsing fiendish wordplay. It's also quite funny.
Metaphor: ReFantazio
Rift of the NecroDancer
Crypt of the NecroDancer is my all-time #1 game and I was very prepared to bounce off this follow-up because I am not a rhythm game player, despite what 40% of my picks this year may imply. But the demo hooked me last year, and the game proper is even more amazing. Dance pad play also recommended!
RoboCop: Rogue City
A true love letter to the movies. It has a real sense of community and humanity between the Ultra Violence you deliver as RoboCop when someone has Violated the Law.
Its story bridged the gap between the second and third film in a fulfilling way.
Sekiro: Shadows Die Twice
An incredible return to form in terms of twisted, interconnected world design, second only to Dark Souls. Stealth and acrobatic traversal are a surprisingly perfect addition for FROM to add to their recipe, and it's clear why the combat system has become so influential.
Shady Knight
Incredibly tight movement and combat systems that are overwhelming to learn at first, but once you get the hang of them you'll have a blast.
Tainted Grail: The Fall of Avalon
The Legend of Heroes: Trails Through Daybreak
The Not-France story of a slightly shady fixer with a tone that doesn't shy away from tackling white supremacy on the side turned out great. It absolutely knows how to throw the right emotional punches for its story and how to follow-through. Tricky to recommend starting here being 11 games deep.
Thief: The Black Parade
Incredible that Thief: The Black Parade is a fan made campaign, it is so highly produced it could be a standalone game, new cutscenes, voice acting, new gameplay features and amazing levels, can't believe I missed to play this earlier!
Tiny Bunny
Absolum
The story is a bit vague, but the core gameplay is a refined beat-em-up full of personal expression taking the best from past games like Shadow over Mystara and Streets of Rage.
Abyssus
AI: The Somnium Files
You too for the discount price of £3 can get strangely endeared to the complete goofball detective protagonist whilst also wanting to push him down the stairs. Frequently commits to something so stupid it wraps back around to funny. Oh, and a murder to solve with the AI in your eye going into dreams
Arco
Feels like the kind of game that’s so good that you want to apologize for the choice of pixel art (and, quite frankly, the writing sometimes). It feels rare to encounter gameplay that feels so fresh and vital.
Arma 3
My evergreen and the the game I dedicated last year to working on. The sessions hosted by the Peanut Community Arma group are the highlight of every week.
Astro Bot
Atomic Heart
Axiom Verge
Baby Steps
A hilarious, infuriating, sad, beautiful game about coming of age and processing trauma. No other game made me feel so much this year.
Ballionaire
Carnival
Impeccably crafted lo-fi pixel art cosmic/folk horror adventuring, with an unusual fascist-occupied Venetian setting. Its predecessor Abscission is also excellent but I only have so many votes and this was the better of the two.
Cataclismo
Cat God Ranch
Celeste
Conquest of Elysium 5
Cyber Knights: Flashpoint
Deadzone: Rogue
Death Howl
A soulslike (but not roguelike) deckbuilder. Pretty gnarly aesthetic, and it's a touch grindy, but it almost feels like it needs to be to match the protagonist's journey, which is capped in not quite the way I expected. Interesting gameplay; each zone needs a new deck strategy.
Deep Rock Galactic
Still my favorite 4 player coop game. Loved the last season and excited about the next season.
Defenders Quest 2: Mists of Ruin
Defenders Quest 1 came out during the indie boom of the 2010s and was a fantastically made and interesting take on tower defense.
The sequel took many years to come out due to a number of factors - but happily the same polish and care was put into this one too.
Deltarune: Chapters 3&4
Toby Fox loves doing this thing where he reminds me that he is better at comedy than I ever will be and I fall for it every fucking time.
Despelote
Devil May Cry 4
Diablo II: Resurrected
Diablo IV: Vessel of Hatred
THINGS GO BOOM BIG NUMBERS EXPLOSIONS BRRRRRR
The game that hits the ADHD of my brain hard
Digimon Story: Time Stranger
Disco Elysium
Dishonored 2
Dogpile
Dome Keeper
Doom: The Dark Ages
Yeah it's probably not as good as the last two. For a series that never needed or wanted Lore, it's now drowning in it. Great job the remixed combat system. Had great fun throughout, and it managed a boss fight against two bosses that was surprisingly enjoyable. Shame about the mech and dragon bits.
Dota 2
Dragon Age: Origins
Dwarf Fortress
This game is a perrenial favourite of mine: depth beyond comprehension means endless replay value.
Elsinore
Elsinore is a fascinating temporal puzzle, a well written visual novel and a surprisingly rich commentary companion to Hamlet. It treads some familiar ground about the nature of agency in games and stories, but it treads it well and confidently, reminding me of the also excellent Save the Date.
ENA: Dream BBQ
Have you played it? It's FREE. On STEAM.
Endless Sky
What this game lacks in creative vision, it makes up for in mobile-friendliness.
Eriksholm: The Stolen Dream
Europa Universalis IV
Factorio
When I heard that the Space Age expansion was going to change a lot of underlying systems in the base game, I locked it to version 1.1.110. I was set on finishing a game with the same awkward pipe flow simulation I'd been wrestling with for over a decade, and I finally launched that damn rocket.
Fallout 3
Fantasy Life i: The Girl Who Steals Time
Fast Fusion
Final Fantasy VII Rebirth
Forza Horizon 5
Ghost of Tsushima
Ghost Trick: Phantom Detective
God of War Ragnarök
Grime
Now here's a souls game I can play. I should really seek out more 2D soulslikes, as they feel much more comprehensible to me. Regardless, this is a beautiful and deeply weird game that I'm sorry I didn't play earlier.
Hades
Half-Life: Alyx
Heaven's Vault
Hexcells Infinite
Supplanted Super Hexagon as my go-to stimming game.
Hitman: Freelancer
If you have only played the story modes of Hitman 2016, you're missing out - Freelancer is the roguelike mode of mercing randos. The challenges laid out in this mode increased my map knowledge and given me a lot of joy in learning the crazy ins and outs of one of the best imsims ever made.
Isles of Sea and Sky
I genuinely never thought I would be this into a Sokoban-style puzzle game, having always cordially hated Sokoban. But the puzzles are clever, the aesthetics strong, and the "Metroidvania" construction lets you continually feel a sense of accomplishment, progression and discovery.
Jump Space
Jurassic World Evolution 3
Keep Driving
Keeper
Kingdom Come: Deliverance
A small handful of egregious anachronisms stuck out, but overall the dedication to historicity was a delight. As a medieval history hobbyist, it was pleasant to see correctly cramped castle staterooms for once. Games that take me 100 hours to finish always leave me hating them a little, though.
Kirby Air Riders
Leaf's Odyssey
From premier DROD youtuber Alex Diener. DROD inspired, but with the edges sanded off. A good concentration of proper puzzles. +1 for ferret. In place of a story it ends with a graph of how long each level took. I'm not sure I'd call this a bold artistic choice, but it left an impression.
Lies of P: Overture
Like a Dragon: Infinite Wealth
Lucky Hunter
Lumines Arise
Mafia: Definitive Edition
Mafia: The Old Country
Magic: The Gathering Arena
This continues to be my major gaming time-sink. 2025 is the year MtG jumped the shark and became Fortnite, and for reasons beyond me Areana had to settle for bootleg Spider-Man. The swing to that particular roundabout is they added Vintage Cube, the most rewardingly do-your-homework type format.
Marvel Rivals
Though some of the art direction and character/cosmetic designs grate on me like I'm a piece of parmesan, I have welcomed the feelings 2016 Overwatch brought back into my heart, a feeling I thought I had lost forever. "What if they made a hero shooter that wasn't dogshit" and the mad bastards did it
Marvel's Spider-Man 2
MechWarrior 5: Clans
MechWarrior Online
Metroid Prime 4: Beyond
Middle Earth: Shadow of War
Midnight Murder Club
Misericorde Volume Two: White Wool & Snow
Mundaun
Incredible hand-drawn art and a lovely mountainside tale of deals with the devil and dark family inheritances, delivered with maximum style and imagination.
Necesse
Build a town and enlist your citizens to do dungeons with you.
NieR:Automata
Nioh 2
No, I'm not a Human
Old School RuneScape
Sailing is a bad skill because you just do the same things over and over, unlike the rest of the game.
Old Skies
Öoo
Short and sweet; a platform puzzler that has you feeling very clever every 5-10 minutes, and caps out at maybe 2 hours.
Patrick's Parabox
A gorgeously simple concept that builds intricately on the implications of the basic mechanic. Unfortunately, like Baba Is You before it, it sits incomplete, waiting for my brain to get better at cracking its more complex mysteries.
Persona 5 Royal
Persona 5 is the first Persona game I play, the art, design and soundtrack are all great - I finally got to live out my Japanese high school fantasy through this game. It is not a short game though so come prepared!
Pikmin 4
Pinfeather
Pokémon GO
Once you push past the abusive money-squeezing, it's still a lot of fun, and is responsible for probably 50% of my exercise this year. I also finally started using a third-party app to match with other players to participate in raids, so my goal of catching 'em all has become much more achievable!
Pokémon Legends: Z-A
The Legends series is probably going to be my only pokemon games going forward, they just get rid of so much of what I dislike about the mainline games. Having it all set in a city was also very cool.
PowerWash Simulator 2
Fwsh fwsh fwsh. Fwsh fwshhhhhhh fwsh.
Project: Gorgon
Project Zomboid
Quasimorph
Racket Pinball
Railway Empire 2
Rain World
Rain World: Downpour
Rain World is a hard game to get to grips with and the difficulty will likely throw people off, but there is a real gem to be revealed should you stick with it (I fully admit to save scumming or using dev tools to get past harder sections). Nevertheless the art, music and design is out of this world
Red Dead Redemption 2
Late to this one, but it's a masterclass of prequel writing and some of the best character work I've seen in this AAA type of game. Despite being full of AAA guff I don't respect, there is so much heart here. An "Older brother" game in a sea of "Sad Dad" games, Arthur Morgan I will always love you
Replicat
Reus 2
Reverse: 1999
The history nerds and artists are still writing really cool magical 20th C fiction. Art so good they're replicating canvas texture and excess paint from brushstrokes. Still lots of people talking in their own langauges. Has a talking squirrel commanding a squad of penguins. Cursed with gacha.
Rise of Industry 2
A superb business management sim by way of TTD-alikes and factory-builders, RoI 2 has oodles of very deep production chains, a pitch-perfect 80s capitalist style, and a bangin' synth soundtrack, but launched very buggy. With those issues mostly solved, I'm eager to resume my 111 hour campaign save.
Risk of Rain Returns
An old standby. 2D RoR has been a favorite of mine since I first picked it up, and I just keep coming back to it. Just the right blend of arcane and weird, but achievable.
Runescape
It made up almost 100% of my PC gaming playtime this year so I suppose I have to add it. I think the spell is broken for now though. For now.
Shadow Empire
Sifu
Sifu is hard as nails and I was trying a no-death run, didn't manage but enjoyed getting to grips with the game. Beautiful art and great soundtrack, fighting games not really being my forte I still came to love this game.
Silent Hill f
Slice & Dice
Sniper Elite 5
Solasta: Crown of the Magister
Songs of Syx
Thousands upon thousands of individual people in a perhaps overly constrained city builder.
Sons of the Forest
s.p.l.i.t
Spooky Express
Star Birds
Stardew Valley
Not because of me playing this so much as my wonderful partner finding the joy of video games through this game this year after many years of not having played them <3
Star Wars Jedi: Fallen Order
I'm late to this one, but finally bought it after Andor rekindled my interest in Star Wars. A fun Metroidvania, with loads to explore and collect, unambitious but confident writing, a charming cast, and enjoyable combat, Fallen Order's optimistic tone feels more Original Trilogy than any modern SW.
Star Wars Outlaws
Stationeers
It has the ideal gas law! It's ridiculous.
You can write assembly code in a terrible editor to automate gas filtering.
You can over fill a pipe so when the sun comes out the heat expansion shatters it and blows up half your base.
SteamWorld Heist II
Stellaris
Strange Jigsaws
You won't believe how strange these jigsaws can get. No really, you won't.
Strange Puzzles
SULFUR
Supreme Commander: Forged Alliance
Terraria
If minecraft is for the creative people, why does this game have so much more furniture
The Alters
The Barnacle Goose Experiment
I returned to this idle game for some reason. It's tactile and bodily. Sometimes it feels messy and chaotic. I like finding new recipes, then learning a way to mass produce them.
The Case of the Golden Idol
The Coffin of Andy and Leyley
The Drifter
I haven't got a lot of patience for point-n-clicks (I think Monkey Island's banana-metronome-waterfall puzzle has permanently scarred me), but this one had the hooks in immediately. Extremely Australian.
The First Berserker: Khazan
Best Souls bosses in a non-Souls game. Maybe that doesn't sound like enough for praise, but it's an incredible achievement IMHO. Felt rightfully thrilling to conquer (especially before the early nerfy update), a decent fantasy yarn starring CLIVE, and offers plenty of potential for future entries.
The Hundred Line: Last Defense Academy
A game that's far too ambitious for its own good, and yet somehow manages to pull it off for the most part. I'm staggered by how completely different it ends up being depending on your choices, to the point where it's quite literally a dozen-plus unique stories in one that all tie back together.
The Legend of Heroes: Trails Through Daybreak II
The eh plot is merely a means to have the characters still be excellent. Contains the romance dynamic of the most doomed thing ever and someone trying to reignite an old one but rebuffed by insecurity. A character's nickname for someone is "Blade Lady" and another one is "Other Blade Lady".
The Rise of the Golden Idol
The Witcher 3: Wild Hunt
Tony Hawk's Pro Skater 3 + 4
Total War: Pharaoh
UFO 50
Unbeatable
This game starts with minimal sound and white input prompts on a black screen. Many others have done the same. No other has made me sob uncontrollably during this intro section. And then again during the opening credits sequence, and again during the ending credits. Wonky movement, beautiful game.
Unpacking
Short, super sweet, heartwarming, and a surprisingly aspirational story. If I were 10 years younger and you asked me what I wanted to be when I grow up, I would've said "I want to be like the woman you play as in Unpacking"
Until Then
Va11-Ha11a
Vampire: The Masquerade – Bloodlines 2
The short shrift Bloodlines 2 got from critics this year was really undeserved. Even if you don't vibe with the combat (I did, though I think it's very build-dependent), the journey of its noir vampire detective and the intertwined conspiracy plot stand tall alongside this year's best games writing.
Vintage Story
Imagine is minecraft was balls hard and terrifying.
Warhammer 40,000: Chaos Gate - Daemonhunters
Warhammer 40,000: Space Marine 2
Wario Land 3
Mario is a 1x1 guy that transforms into a 1x2 guy, Wario is a 2x2 guy that transforms into a 2x2 guy having a bad time. This informs the design of their respective games. WL3 has a Foddy-like respect for the players time. What it does respect is the cost of a GB Color game circa 2000.
Wario Land 4
Got a chance to play this on the Switch 2 Game Boy Andvance virtual console, I'd say "they don't make 'em like this any more" but I haven't played Pizza Tower yet. Unlike Wario Land 3, this is a game which respects your time, like they added some sort of "blast processing" to the GBA.
Wednesdays
Withering Rooms
Xenotilt: Hostile Pinball Action
QUICK BALL LIGHTS SPRITES FLASH BUMPER PADDLE SCORE BONUS PIXELS SEXY ROBOT LADY OCTOPUS LIGHTNING LASER BEAM MULTIBALL SCORE MODE MISSION POP RAMP DOUBLE BONUS UNLOCK.